The shouting after the rest is over

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The shouting after the rest is over

Having completed the successful launch of my first anthology, The Good Fight, I thought it would be appropriate to take a post to review the process.

Things I Did:

Publishing other writers is a dangerous occupation, not for the faint of heart. There are contracts. Payments (in some cases). Negotiations. Back-room deals. You have to really want to be a publisher more than just a writer. Luckily, I’m an ambitious feller, and I rose to the challenge. One thing to remember when you’re a publisher is that you must hold yourself to a higher standard. If you half-ass the cover, or the editing, or the formatting on your own work, it only affects you. But if you are lazy when publishing others, it affects everyone. I made sure we got an awesome cover courtesy of my favorite artist, Jeff Hebert, and took the time and effort to re-format every submission to meet my exacting standards. I used a modified industry-standard contract and sent it to all authors. Other than these extra things, I made sure that I had all my ducks in a row when it came time to upload to Smashwords, Kobo, and KDP as far as metadata is concerned, and that’s where I ran into my first real snag. More on this in a bit…

Link to the rest at!

By | 2014-06-18T01:38:47+00:00 June 18th, 2014|Ian Thomas Healy, The Good Fight anthology|Comments Off on The shouting after the rest is over

About the Author:

Ian Thomas Healy is a prolific writer who dabbles in many different speculative genres. He’s a ten-time participant and winner of National Novel Writing Month where he’s tackled such diverse subjects as sentient alien farts, competitive forklift racing, a religion-powered rabbit-themed superhero, cyberpunk mercenaries, cowboy elves, and an unlikely combination of vampires with minor league hockey. His popular superhero fiction series, the Just Cause Universe, is ever-expanding, as is his western fantasy epic The Pariah of Verigo. He is also the creator of the Writing Better Action Through Cinematic Techniques workshop, which helps writers to improve their action scenes.Ian also created the longest-running superhero webcomic done in LEGO, The Adventures of the S-Team, which ran from 2006-2012.When not writing, which is rare, he enjoys watching hockey, reading comic books (and serious books, too), and living in the great state of Colorado, which he shares with his wife, children, house-pets, and approximately five million other people. Check out his exclusive publishing imprint, Local Hero Press.

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